speak The speak property plays an audible prompt describing the contents of a container object, such as a field or subform. This object is ignored by non-interactive form applications. Hierarchy of objects Model Parent objects Current object Child objects Form Model assist proto speak None Parent class textNode class Properties Name Description Type Access disable Inhibits the audible prompt. String Read /Write priority Alters the search path for text to speak. Whichever object is named in this property moves to the front of the search path. The other objects retain their relative order. String Read /Write use Invokes a prototype. String Read /Write usehref Invokes an external prototype. String Read /Write Methods None